Escape 01

Inboundspermalink

Beginner - Legacypermalink

Route for new runners, but is much slower than the save glitch routes listed below.

Intermediate - Szeimartin's SG "Route 4"permalink

Requires some precise shots, but not too hard once you get used to it. Alternate Setup

Intermediate - Static SGpermalink

If you are having trouble with the Route 4 Save Glitch, you can try this one instead. Shots are a little more precise to line up. The fastest route if done perfectly.

Inbounds No SLApermalink

Beginner - Legacypermalink

Route for new runners.

Intermediate - Flippy Skippy Skippermalink

Difficult optimization for the legacy route. Also the best named strat of all time.

Advanced - Angle Glitch Save Glitchpermalink

Unrestricted Only: Uses a modified version of save glitch called Angle Glitch Save Glitch or AGSG which doesn't require loading to do a series of precise shots to get to the end of the level.

Out of Boundspermalink

Beginner - Generalpermalink

Basic portal shooting to get to the next load zone. Build 3420: Slightly different due to free oob movement.

Glitchlesspermalink

Beginner - Basic Routepermalink

Basic route using the flippy skippy trick (aka TFSTFWST).

Advanced - Flippy Skippy Skip (with Turret)permalink

Very challenging but fast optimization for the flippy skippy trick. Saves a lot of time and provides the portal for the turret glass break.

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